Mecanim Tips: 1D Blend Trees

Learn to Blend Animations Using 1D Blend Trees In this Unity tutorial we’ll go over the basics of using a 1D Blend tree using Mecanim. This video will be somewhat fast paced and will focus on the blend tree aspects to blend in 3 different animations; walk forward, turn left, turn right. This will be […]

Mecanim Tips: Animating UI Buttons

Want to Animate UI Buttons in Unity 4.6? In this Unity tutorial we’ll go over how to animate UI buttons using Mecanim. Using Mecanim will give us a ton of flexibility in regards to how our buttons will react to various states of the button.   There are four states we can use for our […]

Blender Animations into UFPS

Let’s use custom Blender animations in UFPS In this UFPS tutorial we’ll take a look at how to import animations that we’ve created within Blender and edit them to be used within UFPS. For this tutorial we’ll be sticking with just a reload animation as the concept for adding other animations is exactly the same. […]

Blender Rigged Animations in Unity

Want to learn how to use Blender animations in Unity? In this Unity tutorial we’ll be going over how we can import our rigged model with animations from Blender into Unity. We’ll be exporting an FBX file from Blender then importing that file along with its textures into Unity. We’ll then take a look at […]

Bullet Tracers in UFPS (Unity)

Create Bullet Tracers in UFPS In this UFPS tutorial we’ll be going over how to create bullet tracers. UFPS uses Raycasting for shooting logic which means no “physical” bullets are being fired. If you’re using a projectile that actually fires from your weapon you could just as easily apply a trail renderer to it and […]

Custom weapon and ammo pickups in UFPS

Create Ammo Pickups and Custom Weapons for UFPS In this UFPS tutorial we’ll take a look at how to create custom item types for our M4A1 rifle pick up and custom ammo pickups using a mesh specific to the rifle. We first start off by creating two items, a unit and unit bank. The Unit […]

Creating Smoke with Shuriken Particle System in Unity

Create Realistic Smoke In this Unity┬átutorial we’ll show you how to create smoke in unity3d’s shuriken particle system. The shuriken particle system is Unity3d’s most up to date particle system, hence reason we’re using it. In this video we’ll go over the settings in the properties panel for creating our particle system. Settings include the […]