Scripting UI in Unity 4.6

Want to learn about the new UI system in Unity 4.6? In this Unity 4.6 tutorial we’ll take a look at the basics of using the new UI to create a “world space” text appear via a scripted trigger. This UI will act as a 3d game object that can be placed in our scene […]

Scripted Mecanim Animations in Unity

Control Mecanim Animations with Javascript In this video we’ll go over how to use Javascript to script player inputs with Mecanim animations. This will be the last video in this series using the MakeHuman model. We’ll start off with a blank animator window and create a new idle animation state with a new idle animation. […]