Bullet Tracers in UFPS (Unity)

Create Bullet Tracers in UFPS In this UFPS tutorial we’ll be going over how to create bullet tracers. UFPS uses Raycasting for shooting logic which means no “physical” bullets are being fired. If you’re using a projectile that actually fires from your weapon you could just as easily apply a trail renderer to it and […]

Switches and Moving Platforms in UFPS

Using Switches to Activate Moving Platforms In this UFPS tutorial you’ll learn how to create moving platforms and switches for your game. We’ll start off by creating a basic platform that we can walk onto then apply a moving platform script. You’ll need to create waypoints in order to dictate the direction in which our […]