Using Mouse Over to Control the Display of UI Elements In-Game In this Unity 4.6 tutorial I’ll show you how you can use the OnMouseOver function in C# to display a UI element. In this case we’ll be using a World Space canvas to display our UI elements as a 3d object. What this means is […]
Ammo GUI Update in Unity
July 20, 2013 By 18 Comments
Use a GUI to Track Ammo Count In this Unity tutorial we will be using the Coconut Cannon files to add a “Ammo GUI” for our ammo count. We will add some Javascript that will enable us to have a GUI that updates our current ammo count and total ammo available in real time. This is […]