Blender Animations into UFPS

Let’s use custom Blender animations in UFPS In this UFPS tutorial we’ll take a look at how to import animations that we’ve created within Blender and edit them to be used within UFPS. For this tutorial we’ll be sticking with just a reload animation as the concept for adding other animations is exactly the same. […]

First Person Rigged Animations in Blender

Learn How to Animate a First Person Rig in Blender In this Blender tutorial we’ll be going over the basics of creating a rigged animation for our first person mesh. This is part three of our tutorial series and this time we’ll start animating our character using a knife to simulate a slashing attack along […]

Scripted Mecanim Animations in Unity

Control Mecanim Animations with Javascript In this video we’ll go over how to use Javascript to script player inputs with Mecanim animations. This will be the last video in this series using the MakeHuman model. We’ll start off with a blank animator window and create a new idle animation state with a new idle animation. […]

MakeHuman 1.0 Alpha 8 into Unity

Create Human Characters Quickly with MakeHuman In this quick video tutorial we’ll be going over what’s new in MakeHuman 1.0 Alpha 8 release. The previous MakeHuman tutorials still apply as most of the settings are still in the newest version of MakeHuman but the layout has been changed and some things have been added in. […]

Triggered Animations in Unity 3d

Using Triggers to Play Animation Clips In this Unity 3d video we’ll be returning to a basic but very useful way of triggering animations. We’ve covered this topic before but I decided that this needed to be updated with some nice new assets and some sound effects. So we’ll be using a free asset from […]