Generating Terrain from Heightmaps in Unity 3d

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Use RAW Heightmaps to Create Terrain

In this Xenosmash tutorial we’ll go over how to create terrain very quickly using a heightmap of a canyon image. We’ll be using Photoshop to create the RAW image we need for this heightmap then import it into Unity. We’ll discuss the different settings that you need to look out for to ensure that your heightmap is properly setup to generate our terrain effectively.

 

Image Used

http://sparksandflames.com/z1h/grandcan.gif

 

Jonathan Gonzalez

I love all things in game development and want to contribute by teaching others how to create games. I'm always looking to help others create awesome digital worlds. I've been a hardcore gamer since I was a kid and now it's my turn to create awesome digital experiences.

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Comments

  1. is there a way to convert to raws without photoshop on mac as i would like to do this but don’t have photoshop

Trackbacks

  1. […] http://www.xenosmash.dreamhosters.com/generating-…In this Unity 3d tutorial we'll go over how to create terrain very quickly using a heightmap of a canyon image. We'll be using Photoshop to create the RAW image we need for this heightmap then import it into Unity. We'll discuss the different settings that you need to look out for to ensure that your heightmap is properly setup to generate our terrain effectively. […]

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