Custom weapon and ammo pickups in UFPS

Create Ammo Pickups and Custom Weapons for UFPS In this UFPS tutorial we’ll take a look at how to create custom item types for our M4A1 rifle pick up and custom ammo pickups using a mesh specific to the rifle. We first start off by creating two items, a unit and unit bank. The Unit […]

Custom Weapon States in UFPS

What are Weapon States? In this UFPS video we’ll be continuing with our custom weapon by configuring custom states. We’ll be creating tweaks for the two reload states, the run state and the zoom state. Building off the original pistol settings we’ll adjust our weapon settings and show you how to save the tweaks into […]

Getting Started with UFPS in Unity

Quickly Make a First Person Shooter with Ultimate FPS (UFPS) UFPS is a powerful tool to help you create any type of first person game with a vast amount of flexibility. In this video we will be going over the basics of using UFPS (Ultimate FPS) to include using player prefabs, weapon settings, states and […]

Scripted Mecanim Animations in Unity

Control Mecanim Animations with Javascript In this video we’ll go over how to use Javascript to script player inputs with Mecanim animations. This will be the last video in this series using the MakeHuman model. We’ll start off with a blank animator window and create a new idle animation state with a new idle animation. […]

Importing MakeHuman with Mecanim in Unity

Use MakeHuman Characters in Unity In this tutorial we’ll show you how to import our MakeHuman FBX file into Unity 3d. In this video we’ll go over how to apply the textures and materials to our character along with a few workarounds for some texturing issues you might encounter. After applying our textures we’ll go […]

Quick Character Creation in MakeHuman

Getting Started with Character Creation In this video series I will be showing you how to use MakeHuman to quickly create a realistic looking human model which you can then export into Blender. We can then export from Blender, using the FBX file format, into Unity3d complete with a Mecanim ready rig. In this video […]

Creating Smoke with Shuriken Particle System in Unity

Create Realistic Smoke In this Unity┬átutorial we’ll show you how to create smoke in unity3d’s shuriken particle system. The shuriken particle system is Unity3d’s most up to date particle system, hence reason we’re using it. In this video we’ll go over the settings in the properties panel for creating our particle system. Settings include the […]