Scripting UI in Unity 4.6

Want to learn about the new UI system in Unity 4.6? In this Unity 4.6 tutorial we’ll take a look at the basics of using the new UI to create a “world space” text appear via a scripted trigger. This UI will act as a 3d game object that can be placed in our scene […]

Ammo GUI Update in Unity

Use a GUI to Track Ammo Count In this Unity┬átutorial we will be using the Coconut Cannon files to add a “Ammo GUI” for our ammo count. We will add some Javascript that will enable us to have a GUI that updates our current ammo count and total ammo available in real time. This is […]

Crosshairs and Camera zoom in Unity

Add a Crosshair and Zoom to a Camera In this Unity┬átutorial we will be going over how to create a simple crosshair (a dot in this tutorial) to replace our cursor arrow. Then we’ll show you how to use a script that will be applied to our camera to zoom in using the “Field of […]

Creating a GUI in Photoshop and Unity3d Part 1

What you’ll learn In this Xenosmash tutorial we’ll show you how to design a GUI for use in Unity3d. We’ll start our first part of this tutorial by designing the play and exit buttons along with the title of our GUI menu. This video will solely cover the design of these GUI elements within Photoshop […]