Blender Animations into UFPS

Let’s use custom Blender animations in UFPS In this UFPS tutorial we’ll take a look at how to import animations that we’ve created within Blender and edit them to be used within UFPS. For this tutorial we’ll be sticking with just a reload animation as the concept for adding other animations is exactly the same. […]

Blender Rigged Animations in Unity

Want to learn how to use Blender animations in Unity? In this Unity tutorial we’ll be going over how we can import our rigged model with animations from Blender into Unity. We’ll be exporting an FBX file from Blender then importing that file along with its textures into Unity. We’ll then take a look at […]

First Person Rigged Animations in Blender

Learn How to Animate a First Person Rig in Blender In this Blender tutorial we’ll be going over the basics of creating a rigged animation for our first person mesh. This is part three of our tutorial series and this time we’ll start animating our character using a knife to simulate a slashing attack along […]

First Person Rigging in Blender

Start Rigging in Blender In this Blender tutorial we’ll be going over rigging a first person mesh that we created in our previous video. We’ll be backtracking a bit and going back into MakeHuman in order to utilize a rig perfectly suited to our mesh to avoid the hassle of aligning bones up with our […]

Create a First Person Rig in MakeHuman and Blender

Create a First Person Rig with MakeHuman and Blender In this MakeHuman tutorial we’ll be going over how to quickly create a model that we’ll use as our base for our first person rig (arms). Using MakeHuman we can easily create realistic looking arms and hands that we’ll be using as our first person rig. […]

Importing MakeHuman files and Editing Clothes in Blender

Edit Clothes and Human Characters in Blender In this Unity┬átutorial we’ll be importing our character from MakeHuman into Blender. We’ll discuss how to setup the addon required to import these MHX files then show you how to edit the individual clothes meshes. There are two ways to modify the clothes, the simplest being a solidify […]

Quick Character Creation in MakeHuman

Getting Started with Character Creation In this video series I will be showing you how to use MakeHuman to quickly create a realistic looking human model which you can then export into Blender. We can then export from Blender, using the FBX file format, into Unity3d complete with a Mecanim ready rig. In this video […]

Blender Concepts Part 7: Rigging

Learn the Basics of Rigging in Blender In this Xenosmash tutorial we’ll go over the basics of rigging a mesh in Blender. In this video we’ll only rig a simple leg type mesh, but the concept can be applied to an entire model of a human or animal type model. Blender can be downloaded for […]

Blender Concepts Part 6: Animation

Learn Animation in Blender In this Xenosmash tutorial we’ll go over the basics of animating in Blender. This will be a basic video in which we will move a small cube around using the animation window at the bottom. Blender can be downloaded at Jonathan GonzalezI love all things in game development and want […]

Blender Concepts 5: Textures and Displacement

Learn to Texture in Blender In this Xenosmash tutorial we’ll go over the basics of adding textures to our models in Blender. We’ll show you how to import textures and apply them to your model. We’ll also go over more texturing techniques including normal maps and displacement maps. Blender can be downloaded at┬á Jonathan GonzalezI […]